Designing Game Applications for Autistic Children: Integrating Gagne's Learning Theory

Journal article


Authors/Editors


Strategic Research Themes


Publication Details

Author listSutiwat Supaluk, Boonserm Kaewkamnerdpong, Chatchai Paengkumhag, Warissara Limpornchitwilai, Natthacha Boonsri

Publication year2023

Volume number67

Issue number2

Start page186

End page207

Number of pages22

ISSN08570086

eISSN27304086

URLhttps://so06.tci-thaijo.org/index.php/tla_bulletin/article/view/268204

LanguagesThai (TH)


Abstract

This research incorporates Gagne's learning theory, which aids in designing game applications to motivate, stimulate, and facilitate learners through media. Game applications can provide learning experiences that cater to the specific needs and learning styles of children with autism. This qualitative research study utilizes interviews and observations to gather in-depth data regarding user experiences from the users, educational technologists, autism specialists, and software developers.

The results of this research have provided knowledge on the principles of game design, characters, scenes, and features that enhance participation and learning efficiency for the development of educational media for autistic children. Furthermore, the design and development of this game provide interactive learning experiences that promote knowledge, understanding, social skills, and emotional development. By considering learners' specific needs, the learning and development of children with autism can be fostered in a fun and engaging environment.


Keywords

เกมการเรียนรู้ (Game)เด็กออทิสติกแอปพลิเคชัน


Last updated on 2024-19-02 at 23:05