Designing Game Applications for Autistic Children: Integrating Gagne's Learning Theory
Journal article
Authors/Editors
Strategic Research Themes
Publication Details
Author list: Sutiwat Supaluk, Boonserm Kaewkamnerdpong, Chatchai Paengkumhag, Warissara Limpornchitwilai, Natthacha Boonsri
Publication year: 2023
Volume number: 67
Issue number: 2
Start page: 186
End page: 207
Number of pages: 22
ISSN: 08570086
eISSN: 27304086
URL: https://so06.tci-thaijo.org/index.php/tla_bulletin/article/view/268204
Languages: Thai (TH)
Abstract
This research incorporates Gagne's learning theory, which aids in designing game applications to motivate, stimulate, and facilitate learners through media. Game applications can provide learning experiences that cater to the specific needs and learning styles of children with autism. This qualitative research study utilizes interviews and observations to gather in-depth data regarding user experiences from the users, educational technologists, autism specialists, and software developers.
The results of this research have provided knowledge on the principles of game design, characters, scenes, and features that enhance participation and learning efficiency for the development of educational media for autistic children. Furthermore, the design and development of this game provide interactive learning experiences that promote knowledge, understanding, social skills, and emotional development. By considering learners' specific needs, the learning and development of children with autism can be fostered in a fun and engaging environment.
Keywords
เกมการเรียนรู้ (Game), เด็กออทิสติก, แอปพลิเคชัน