Cultivating Design Thinking Competency towards High School Students by using Real-World Problems

Conference proceedings article


Authors/Editors


Strategic Research Themes


Publication Details

Author listJarupuk Thepkaew, Ekawat Nithichaiyo, Panisa Lertthahan

Publication year2024

Start page209

End page213

Number of pages5

LanguagesEnglish-United States (EN-US)


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Abstract

A specific design practice namely design thinking involves a problem-solving approach to deal with complex problems. Students had meaningful experiences in empathy, creativity, critical thinking, teamwork, and risk-taking, which prepared them for the next step of their learning or a career in the 21st century. A real-world problem is one of strategies for employing the obtained knowledge and particular skills to solve the problem. The study aims at cultivating five design thinking competencies of high school students by using real-world problem. The program was then designed to have fun, age-appropriate, practical, hand-on activities, and teamwork. After participation in the program designed, the high school students improved their design thinking competency and achieved the expected level of proficiency. Real-world problem motivated students’ autonomy to find the right topic, create ideas, select the promising solution, construct a prototype, and test with the user. The students played an active role in gaining direct experiences. Moreover, a more favorable climate for learning by facilitators, teamwork, and program activity encouraged active participation of the students.


Keywords

21st century skillsDesign Thinking CompetencyHigh School Students


Last updated on 2024-14-09 at 00:00