A framework on the applications of interactive art

Conference proceedings article


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Author listHare T.N., Dejdumrong N.

PublisherHindawi

Publication year2009

Start page83

End page88

Number of pages6

ISBN9780769537894

ISSN0146-9428

eISSN1745-4557

URLhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-70549095982&doi=10.1109%2fCGIV.2009.77&partnerID=40&md5=870c59236773a1268066995b49f38ec7

LanguagesEnglish-Great Britain (EN-GB)


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Abstract

With the fusion in the world of art and science, technology has made a dent in the course of art, and there is now a time and place for those actively interested in both the academics of art and science like never before. Interactive art is one of the current trends that can be seen from this group of creative minds. The incorporation of code into forms of visual art helps create a dialogue between the artwork and the audience. We describe the use of the Processing coding toolkit along with other methods for digital artists to create innovative interactive artworks. By furthering the application of this intriguing art form, we can surely gain benefits in a wide range of fields, such as promotional purposes or any way in creatively expressing a figure. ฉ 2009 IEEE.


Keywords

Computer VisionCurvesInteractive artParticlesPromotional applications


Last updated on 2023-24-09 at 07:35