Virtual reality for anatomical vocabulary learning

Conference proceedings article


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Publication Details

Author listYossatorn Y., Nimnual R.

PublisherHindawi

Publication year2019

Start page16

End page20

Number of pages5

ISBN9781450365925

ISSN0146-9428

eISSN1745-4557

URLhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85070549319&doi=10.1145%2f3332305.3332311&partnerID=40&md5=177e19079a0c85d967471fb9a0dc52fc

LanguagesEnglish-Great Britain (EN-GB)


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Abstract

Virtual Reality has become popularly pervasive among people in the digital society. The prevalent availability and usefulness of VR lend facilitations to diverse disciplines, especially medicine. The current study developed a Virtual Reality (VR) anatomical vocabulary learning program. The anatomical contents were developed by using three-dimensional (3D) and game-engine softwares. The developed program was operated on a high-performance personal computer and presented to the participants through fully immersive VR gears: head-mounted display and sensory handheld remote controls. The effectiveness of the program system and usage satisfaction were examined by medical and VR experts, and thirty health practitioners. The system program was assessed to be at a highest level (x = 4.65). The operating system and satisfaction were highly rated (x = 4.57). The results indicated that the program development in the study is practical and applicable to educational training and future research. ฉ 2019 Association fo rComputing Machinery.


Keywords

AnatomyVocabulary Learning


Last updated on 2023-29-09 at 07:36