Chasing a Drunk Robber in Many Classes of Graphs

Journal article


Authors/Editors


Strategic Research Themes


Publication Details

Author listSongsuwan, Nuttanon; Thongtha, Dawud; Kaemawichanurat, Pawaton;

PublisherSpringer

Publication year2022

Volume number12

Issue number4

Start page1

End page26

Number of pages26

ISSN2153-0785

eISSN2153-0793

URLhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85128785935&doi=10.1007%2fs13235-022-00444-0&partnerID=40&md5=429c071023fd478d9b1e669cef974174

LanguagesEnglish-Great Britain (EN-GB)


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Abstract

A cops and robbers game (CR) on graphs was originated in 1983 by Quilliot and by Nowakowski and Winkler independently. This game has been applied in many problems in the area of theoretical computer science such as information seeking, robot motion planning or network security as evidenced by many conferences and publications. The CR game has also been extensively studied and varied to many versions. In this paper, we focus on CR game under the condition that the robber performs a random walk. Namely, he drunkenly, or randomly, chooses his next move to escape the cop, while the cop plays optimally in order to minimize the expected drunk capture timesdct(G) of a graph G. We apply the concepts of expected hitting time in Markov Chain and combinatorial technique to find dct(G) for graphs G that have been used in many applications which are cycles, complete multipartite graphs, grid graphs and prism graphs. © 2022, The Author(s).


Keywords

05C5705C891A43Pursuit–evasion


Last updated on 2023-18-10 at 07:44