The Online learning creates health in the digital


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Project details

Start date01/10/2022

End date30/09/2023


Abstract

Online learning is about learning through the Internet. Classes can be lined up at any time according to the learner's needs, focusing on design thinking in analysis and problem solving. Encourage the pursuit of additional knowledge, develop self-learning skills. Students can be accessed directly individually and exchange knowledge with each other through social media channels. It has high autonomy and agility, saving time and reducing costs by tracking portable communication tools (phones and tablats). Learners and instructors or content providers can conduct activities and communicate according to the learning process. It is an individualized learning area that is supervised by the instructor at all times in many areas, such as learning, knowledge of learning resources, and the learning environment with five learning elements: (1) course content, (2) student support services, (3) access to other learning resources that learners can research independently, (4) other materials, (5) communication between learners and learners and learners with learners. Learners can know the learning outcomes every time they study by being able to discuss the results. Conclusions Show attitude Show back results, create new knowledge, present study results, and get work or homework orders. Results of examinations, documents, exercises Based on this data, we were interested in using mobile online learning in this research. In conclusion, in this research, the researchers used mobile learning using creative aesthetic design to communicate health, to manage learning for learners in the classroom and learn in web lessons wirelessly over mobile phones, using time-based agreements and in the learning management plan designed by the instructors. It can be accessed directly by individual learners and knowledge can be exchanged between them. High autonomy and mobility By using mobile phones, learners can contact the instructor directly personally throughout the time they learn. This learning is self-taught, where they acquire a variety of knowledge. Send information instantly and there are activities where learners can express their attitude. Create new knowledge Presentations, reversible displays


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Last updated on 2024-11-12 at 15:05