The development of computer multimedia game-based instruction on English idioms for the 2nd educational range at Bannakhao School

Conference proceedings article


ผู้เขียน/บรรณาธิการ


กลุ่มสาขาการวิจัยเชิงกลยุทธ์

ไม่พบข้อมูลที่เกี่ยวข้อง


รายละเอียดสำหรับงานพิมพ์

รายชื่อผู้แต่งYampinij S., Kongkachuay S., Meejaleu S.

ผู้เผยแพร่Hindawi

ปีที่เผยแพร่ (ค.ศ.)2010

หน้าแรก568

หน้าสุดท้าย572

จำนวนหน้า5

ISBN9781424488438

นอก0146-9428

eISSN1745-4557

URLhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-78650603461&doi=10.1109%2fICCTD.2010.5645963&partnerID=40&md5=a403ac3bc818be450b0da0b87894391d

ภาษาEnglish-Great Britain (EN-GB)


ดูบนเว็บไซต์ของสำนักพิมพ์


บทคัดย่อ

This research was aimed 1) to develop a computer multimedia game-based instruction on English idioms for the 2nd educational range, 2) to determine the quality of the computer multimedia game-based instruction on English idioms for the 2nd educational range, 3) to find out the learning achievement of the students who learned from the computer multimedia game-based instruction on English idioms for the 2nd educational range, and 4) to find out the students' satisfaction towards the computer multimedia gamebased instruction on English idioms for the 2nd educational range. The tools used for this study consisted of the computer multimedia game-based instruction on English idioms for the 2nd educational range, quality assessment form, learning achievement test, and questionnaire on satisfaction. The sampling group consisted of 30 students at Bannakhao School in the academic year of 2009. The research results showed that: 1) The quality of the computer multimedia game-based instruction on English idioms for the 2nd educational range was good for the contents with mean of 4.50 and the quality in terms of media technology was 4.75 on average or at very good level. 2) The learning achievement of the students who learned from the computer multimedia game-based instruction on English idioms for the 2nd educational range from the analysis between pretest score and posttest score showed that the posttest score was higher than the pretest score with the statistical significance at the. 05 level. 3) The students' satisfaction towards the computer multimedia game-based instruction on English idioms for the 2nd educational range was 4.67 on average or at very high level. ฉ 2010 IEEE.


คำสำคัญ

Computer multimedia instructionEnglish idiomsGame-based


อัพเดทล่าสุด 2023-04-10 ถึง 07:35