The development of computer multimedia game-based instruction on English idioms for the 2nd educational range at Bannakhao School
Conference proceedings article
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Publication Details
Author list: Yampinij S., Kongkachuay S., Meejaleu S.
Publisher: Hindawi
Publication year: 2010
Start page: 568
End page: 572
Number of pages: 5
ISBN: 9781424488438
ISSN: 0146-9428
eISSN: 1745-4557
Languages: English-Great Britain (EN-GB)
Abstract
This research was aimed 1) to develop a computer multimedia game-based instruction on English idioms for the 2nd educational range, 2) to determine the quality of the computer multimedia game-based instruction on English idioms for the 2nd educational range, 3) to find out the learning achievement of the students who learned from the computer multimedia game-based instruction on English idioms for the 2nd educational range, and 4) to find out the students' satisfaction towards the computer multimedia gamebased instruction on English idioms for the 2nd educational range. The tools used for this study consisted of the computer multimedia game-based instruction on English idioms for the 2nd educational range, quality assessment form, learning achievement test, and questionnaire on satisfaction. The sampling group consisted of 30 students at Bannakhao School in the academic year of 2009. The research results showed that: 1) The quality of the computer multimedia game-based instruction on English idioms for the 2nd educational range was good for the contents with mean of 4.50 and the quality in terms of media technology was 4.75 on average or at very good level. 2) The learning achievement of the students who learned from the computer multimedia game-based instruction on English idioms for the 2nd educational range from the analysis between pretest score and posttest score showed that the posttest score was higher than the pretest score with the statistical significance at the. 05 level. 3) The students' satisfaction towards the computer multimedia game-based instruction on English idioms for the 2nd educational range was 4.67 on average or at very high level. ฉ 2010 IEEE.
Keywords
Computer multimedia instruction, English idioms, Game-based