The graphics and physics engines for rapid development of 3d web-based applications
Conference proceedings article
ผู้เขียน/บรรณาธิการ
กลุ่มสาขาการวิจัยเชิงกลยุทธ์
ไม่พบข้อมูลที่เกี่ยวข้อง
รายละเอียดสำหรับงานพิมพ์
รายชื่อผู้แต่ง: Eamnapha N., Nuratch S., Lenwari W.
ผู้เผยแพร่: Hindawi
ปีที่เผยแพร่ (ค.ศ.): 2019
หน้าแรก: 89
หน้าสุดท้าย: 92
จำนวนหน้า: 4
ISBN: 9781728133614
นอก: 0146-9428
eISSN: 1745-4557
ภาษา: English-Great Britain (EN-GB)
บทคัดย่อ
This paper presents an engine that provides graphics and physics capabilities. It can be used as a powerful library for modern real-time 3D realistic WebGLbased 3D applications. There are two main parts proposed in this research. The first one is Engine Core, the graphics and physics engines. The second one is Engine APIs, the Application Programming Interfaces of the proposed engine. The Engine APIs provides all required functions to create the 3D graphics and physics applications running on web-browser. All modules of the proposed engine are written in modern JavaScript (ES6) and transpired to common JavaScript (CJS). It means that the transpired engine can be integrated in the webpage and run on target web-browser directly. In addition, this paper provides some other meaningful information to readers who are interesting in web-based 3D graphics and physics applications, e.g., Blender modeling techniques, the glTF model exporting and complex shape assets and their colliders creation techniques. ฉ 2019 IEEE.
คำสำคัญ
Blender, Cannon.js, Graphics, Physics, Three.js, Web-based