A robot agent that learns group interaction through a team-based virtual reality game using affective reward reinforcement learning
Conference proceedings article
Authors/Editors
Strategic Research Themes
Publication Details
Author list: Chaichanawirote C., Tokumaru M., Charoenseang S.
Publisher: Springer
Publication year: 2020
Volume number: 1225 CCIS
Start page: 163
End page: 168
Number of pages: 6
ISBN: 9783030507282
ISSN: 18650929
Languages: English-Great Britain (EN-GB)
Abstract
In the near future, robots are expected to be integrated into people’s lives, interacting with them. To develop better robotics and artificial intelligence, this research focuses on the concept of teamwork. A robot agent was implemented in a virtual reality(VR) game to play the sport roundnet, a team-based sport similar to table tennis and volleyball [2]. The agent is trained with reinforcement learning with EDA skin sensor data [6] of players. The system is evaluated using a questionnaire on the player’s feeling during the experiment and compared with agents not trained with affective data. The system is implemented in Unity3D’s ML-Agents Toolkit. © Springer Nature Switzerland AG 2020.
Keywords
Unity 3D, Virtual Reality






