Augmented Reality-Based Instructional Media for Teaching Basic Electronic Components for Certificate of Vocational Education in Electronics Students
Conference proceedings article
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Author list: TanaponTamrongkunanan, Tanes Tanitteerapan, Charathip Chuenkul
Publication year: 2022
Title of series: กลุ่มที่ 6 แอนิเมชัน แอพพลิเคชั่น และเทคโนโลยีเสมือนจริง
Start page: 482
End page: 499
Number of pages: 18
Abstract
The research “Virtual reality (AR) technology teaching materials on basic electronic devices". The objectives are 1) to create teaching materials of virtual reality (AR) technology 2) to compare the students' pre-test and post-test learning achievements with the teaching media, 3) to measure the level of satisfaction of the students with the Virtual Reality (AR) technology. The samples are the electronics major students in Mubankru Technical College by random. The research instruments consisted of 1) teaching materials of virtual reality (AR) technology 2) a questionnaire to measure the achievement before and after learning with a multiple-choice virtual reality (AR) technology teaching media and 3) a student satisfaction scale in learning with virtual reality (AR) technology. The statistics for the data analysis were averages and standard deviation. The result of the research show that the Virtual reality technology (AR) teaching media had a pre-test achievement with a mean score of 15.46 and a standard deviation of 5.08, and the post-test achievement with a mean score of 28.30 and standard deviation of 4.26 were considered consistent with the hypothesis that the learning achievement of the sample who studied using virtual reality (AR) teaching media had higher learning achievement than before with virtual reality (AR) technology media, the overall level was at the highest level (X̅ = 4.66 , S.D. = 0.58). When considering each aspect, it was found that the quality level was the highest in all aspects. The attractiveness aspect (X̅ = 4.70, S.D. = 0.57) was consistent with the hypothesis that the students' satisfaction with the virtual reality (AR) technology teaching media was at a high level.
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